Michael Jackson's Moonwalker Game
The
game is essentially an isometric beat-em-up, although Jackson attacks
with magic powers instead of physical contact, and has the ability to
shoot magic power at enemies instead of getting close enough for a
melee attack. A map of the stage is shown before it begins, and after
which, Jackson must get from the start to the end without losing all
his health, rescuing all the children and defeating all the enemies
along the way.
The game can also be played multiplayer; if the
cabinet supports it, up to three people can play simultaneously. All
three players play as Jackson, dressed in his suit from the "Smooth
Criminal" music video. The first player wears a white suit and hat,
with a blue shirt; the second player's character dons a scarlet outfit
with a black shirt; the third player's character is dressed in black,
with a red shirt. The characters all have armbands: red for black
outfit, black for red outfit, and blue for white outfit.
Dance
Magic: Arguably the most memorable feature, Sega takes the concept of
the "smart bomb" or "screen zapper" and changes it to the form of
dancing, in a special attack termed "Dance Magic". Once activated, a
heavenly spotlight shines on the player, and the player starts to dance
several of the high-energy moves that have become Jackson's hallmarks.
All of the standard enemies - henchmen, gangsters, guards, robots -
start dancing with the player and are destroyed at the end of the dance
routine (ostensibly because they cannot keep up with Jackson's dance
moves). However, bosses do not dance, but do take a significant amount
of damage. Any captive children on-screen at the time Dance Magic is
activated are not harmed. There are three different dance routines that
may be performed, and the player starts with one to three of these
attacks per credit (depending on how the machine is set up).
Bubbles: Part of the peculiarity of this game comes from this unusual
power-up. Bubbles the chimpanzee, Michael's real-life pet, appears in
each level. Once collected or rescued, the chimp transforms Michael
into a robotic version of the pop singer that has the ability to shoot
laser bursts and absorb significantly more damage.
[edit]Levels
1. Cavern: This level resembles a subterranean hideout and consists of
long corridors with blue doors periodically. It starts with Mr. Big
taunting Michael. The enemies consist of suit-wearing henchmen and
small robotic mobile gun emplacements. There is no boss.
Background music – "Bad"
2. Amusement Quarter: This level takes place in a nightclub and highly
resembles the first level from the console version. Additionally, half
of the level takes place outside on a street during daytime. The
enemies consist of suit-wearing henchmen, and soldiers. The bosses for
this level are two mobile robotic gun emplacements.
Background music – "Smooth Criminal"
3. Night Street: This level is very similar to the outdoor half of the
Amusement Quarter, but takes place at night. The gangsters and soldiers
again make their appearance in this level, but are joined by many more
robots. There are robots that hide under manholes, large
conspicuous-looking AT-ST-like robots, and shirtless men who control
armored dobermans. Mr. Big confronts Michael in this level, in the form
of a laser-shooting hovercraft surrounded by eight floating laser pods.
Background music – "Beat It"
4. Graveyard: In an almost complete departure in theme, this level
takes place and has all the common elements of a horror movie
graveyard. Enemies consist mostly of zombies and ghosts. The boss is
yet another Mr. Big contraption; a large stationary three-tubed ghost
generator.
Background music – "Another Part of Me", although one
would logically think that "Thriller" would be more appropriate given
the setting of the level. However, Thriller is used as the music for
the Dance Magic attack in that level.
5. Evil Fortress: This level
takes place on Mr. Big's fortress on the moon, where he is preparing to
fire a large laser cannon. Almost the entire level takes place on a
rising elevator, where wave after wave of enemies appear. The last boss
is Mr. Big piloting a large mechanical spider.
Background music – a reprise of "Bad"
Screenshot
http://www.blogcdn.com/www.joystiq.com/media/2009/06/moonwalkerarcadeadsm.jpg
http://i258.photobucket.com/albums/hh243/this-is-sparta/michael-jacksons-moonwalker-2008032.jpg
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